A revolution in how humankind approaches game creation has begun.
Becoming a successful game developer making "doctor's money" income has NEVER been easier.
For the first time in history, you can make a:
- fully funcional
- breathtakingly beautiful
- and gameplay-wise engaging idle games
WITHOUT spending years on learning programming!
I'm Alex Tikadze, a software developer on a mission to empower upcoming game creators.
And in the next 2 minutes...
I'll show you a stupid-easy tool that’ll give YOU the power to make your game ideas come to life with NO programming skills…
Manually coding features of a simple game would take MONTHS
But with the newest revolution in the gaming industry...
YOU can create breathtaking games within just a few clicks!
So who is ClickerBuilder for?
If you want to pursue your dreams of making games for a living
(and quit your boring job)…
If your mind overflows with game ideas you'd pay darn good money to play them yourself…
If you create art or music and you’re dying to share it with people through the gaming world…
But have no idea how to implement a single gameplay feature…
PLUS you're tired of 3h long coding tutorials that teach you nothing about actual game creation...
Then you’re in the right place!
Success in the gaming industry used to be exclusive for tech guys in glasses typing code 12h a day
This is what comes to mind when an average person thinks of a "Game Development Studio":
A room full of cages with computers.
People with spines twisted like a bagel 🥨
Writing in weird ciphers they call 'Java' or 'Python'.
Pale like vampires from working at nights and sleeping during the day and barely remembering what grass feels like...
Of course, that's (mostly) not true.
A great number of programmers actually take care of their bodies, minds, and usually remember the feeling of grass under their palm, however…
Expectations

Reality

But the undeniable fact remains - up until now:
> If you didn't have a bachelor in Information Technology...
> If you couldn't learn messy tech details and computer languages yourself…
> Even with the most destined-for-success idea that makes people think "Damn, I'd play it"
If you couldn't code - you were DONE for.
Passionate people with the power to conquer the gaming industry are wasting their potential in energy-draining office jobs barely paying rent.
Striking it big in game dev is a herculen task and no one knows it better than my friend Mike.
The guy not only has a 2TB hard disk full of “Triple A” games, his phone is FLOODED with idle titles... so I bet you'd like him.
A few years back, his passion for digital entertainment (that borderlines addiction 😅) started pushing him into the realm of game deving.
And Mike almost got fired from his job due to oversleeping, because he was, I quote:
“thinking all night about converting 'Slime Rancher' to mobile idle title”
"Alex, cute slime blobs in your phone? It'd hit 10M downloads CLEAN!"
Even you have to admit - a game like that would have been a massive hit.
And the Idle Gaming market reached $4.2 Billion in value (in 2022) and it keeps raising!
Mike rencently sent me an interesting - and a bit frightening fun fact.
Average person spends 4.5 hours EVERY DAY on their phone and their time is other people's money!
On the bus, on the train, on parties, when bored = in the bathroom - people look into a screen of a convininent buying tool...
And multi-million dollar companies are DYING to get some of that 4.5 hours of attention for themselves.
All YOU have to is place a few, non-invasive ads in your games and boom! $$$ starts rolling.
No need for aggressive microtransactions!
Just make games people want to play - that's your goal anyway, right?
But there's a reason such creative people still slave away in boring jobs instead of visiting game dev confecerences through a "VIP" entrance...
It's not 3D modeling.
It's not designing graphics.
Or even getting sound effects.
Internet is full of free assets ready to be used after all.
PLUS You can create your own or comission upcoming artists.
But Mike's BIGGEST thorn in the eye has been programming even the easiest gameplay feature...
Not even Allmighty ChatGPT can help here - feed it garbage, it'll give you garbage

ChatGPT
So if you tell it:
"Code me a currency system for my game" "in C#", "constantly giving the player 1 coin per 1 second and increasing after..."
The code you'll get will either:
a) crash
b) crash
c) say 'Error'
d) summon an ancient demon to your computer and you won't even know!
To get good code from AI, you HAVE TO know programming yourself.
Mike's every attempt at learning coding ended in a Chernobyl-scale downfall (Failures and Errors 😫)
He spent 1 hour on a tutorial explaining which language to learn.
Then wasted another evening on a 2-hour-long video explaining how to print "Hello World"
But in the end, the incomprehensible, tech gibberish made him do what every programmer does...
He 'borrowed' already written code from the internet.
The STOLEN code should have given him something at least closely reassembling playable game like this one...
But instead, such a message popped up when he tried to launch it:
Assets/Scripts/CurrencySystem.cs(23, 12): error CS0102: The type 'SoftCurreny' does not exist in the current context
Mike was DONE dealing with this crap. He almost gave up...
And that's when I showed him ClickerBuilder
I fought in the dark (coded) so guys like Mike - and you - can live in the light (easily make games)
I'm not using Assassins' Creed line to be cheesy - I MEAN it.
Creating ClickerBuilder was a never-ending suffering sprinkled with addional salt in the wound topped with the sauce of sleepless nights.
Imagine how hard it is to write a program with features that create other features INSIDE a game engine?
That's some 5th dimenesion I had to swim through, no lifebuoy included.
And every time I tried to text it, I was sent into the Shadow Realm with anerror after errorafter error...
But now, there's finally a tool that speeds up the process of making games INFINITELY (not extraggeration)
With ClickerBuilder, you LITERALLY:
1. Tick a box to enable a feature.
2.Customize values and variables (optional) You use Automatic Fill option to do it all for you.
And that's it - you have a perfectly working and customized feature in your game in under 5 seconds.
Compare it to the 'normal' way of game making and you'll reach some shocking conclusions...
Programming GAMEplay into your game is stuningly time-consuming. You have to:
1. Gather information
2. Plan the feature
3.Structure it
4.THEN write it
5. Find out it doesn't work
6. Get angry
7. Calm down
8.Steal code from the internet
9. Fix errors
10. Have a working feature
It takes WEEKS of your precious time. The time you could be spending with your family, on hobbies, or actually making games instead of learning language of machines...
Your choice.
With ClickerBuilder, you can create:
HIGH QUALITY mobile games
with NO coding knowledge
and quicker than it takes to say "I'm a game developer"
Too good to be true? Here's a proof
Not a SINGLE line of code was written manually in the creationg of these games
From a simple clicker giving you points and dopamine shots...
...to an ADVANCED Idle Tycoon looking like a triple A title!
Just 5 years ago...
Making one game was taking ages!
Implementing a simple saving system was a task for a whole week of sleepless nights.
But now, with the power ofClickerBuilder...
...the same one week is enoughto make an entire game people can't stop playing!
Features you can implement in your games with a SINGLE click.

Game Progress Saving
Saving game progress (In Player Prefs or Local file).

Camera Controls
Camera movement, spinning and zoom.

In-Game Settings
In game parameters like music/sounds toggle, leaderboards and achievements

Music and Sound Effects
Developers can add background music and sound effects to specific triggers in the game, like UI button click, unlocking new level, purchasing a new upgrade and etc…

Soft Currency
Regular, most commonly used currency like cash for example.

Hard Currency
Special, rarely used currency like gems for example.

Reincarnation
When a player reaches a specific point in the game, they are able to “Reset” the game and get special rewards and progress faster in the game.

Upgrades
Purchasable items that increase income. Can be purchased repeatedly.

One-Time Purchases
Purchasable items that increase income. Can only be purchased once.

Boosts
Purchasable boosts. Can be purchased repeatedly, but only one of each can be used at the same time.

Buildings
(Usually) 3D buildings (like a restaurant, a shop or etc…) that operate like regular Upgrades, but they are visible in the scene and players can interact with it. Buildings like in Idle Theme Park Tycoon.

Authorisation
Authorisation with Google Play Games (Android) or Game Center (iOS).

Achievements
Social achievements with Google Play Games or Game Center.

Leaderboards
Social leaderboards with Google Play Games or Game Center.

In-App Purchases
Developers can add In-App Purchases that players can purchase with real money and get special rewards (like Hard Currency).

Levels
When players level up, they start from ’scratch’ (their Soft Currency is 0), but they unlock new Upgrades, One-Time Purchases, Boosts and Buildings and they also have increased income.

Goals
Goals or missions players can complete to get special rewards.

Ads
Developers can integrate Interstitial, Rewarded or Banner Ads in the game with IronSource.
I'll also show you how to make a stunning game from clear from clear game engine to a working, viually pleasing and addictive game, ready to upload to app stores!
With at least 1 month of Elite Plan, you'll get:
1. Free, ready-to-use assets I gathered
2. Top-notch tool that implements game features for you (Clickerbuilder Elite Plan)
3. Foolproof blueprint in a digestable video form that'll walk you through the process of creating games



You get EVERYTHING you need and go straight to the juicy part of game creation.
By the time you finish the Challenge, you'll have the actual skills to make mobile idle games with the only limit being your own imagination.
There's NO easier way to get into making games
Forget coding, pick your ClickerBuilder plan and start pouring your ideas into the game engine
Basic
FREE
Get started completely for free.
This plan includes:
Pro
$ 39/mo
Take your game to the next level.
This plan includes:
Everything from Basic
Elite
$ 47/mo
Make the most out of your game.
This plan includes:
Everything from Basic and Pro
BONUS - "Make your own game with ZERO coding" Challenge
FAQ
2. Import Clickerbuilder
Voila! You can now implement tons of cruicial gameplay fetaures and in-game settings in your games with a single click!
You won't need to write long pages of code for your game to have a loading screen or a saving system or a feature that makes 3D buildings interactive to make them part of a gameplay. and so on...
All you have to 'worry' about is:
- where to get your assets from (Unity libary, your own creative skills, etc.)
- how you want your game to work (how much money the player is getting, what can they get/create, what missions they have to do...)
- and also how to tell your boss you quit cause you created 4 mobile games in the past month and they make you enough money you can switch to game dev full time
NONE of the games you see above have a single line of CUSTOM code in them - it's all from Clickerbuilder's options + some creativity
I'm a software developer - I'd be able to program options each time myself, but I didn't.
YOU can do it too!
...I even show you step-by-step how to create your game with zero coding - as a bonus if you get one month of Elite plan.
See the Challenge section - I don't just give you the tool, I teach you how to use it.
Practically giving you the game too...
I recorded the whole process and explained EVERY single thing I've done to get the results you can see for yourself
(Also, my friend Mike [that you should know if you skimmed the page] said that those videos are so relaxing, but also motivating at the same time. He used the term ASMR...)
So you can relax for a few evenings, follow the steps, and in less than 2 weeks of evening chilling, you'll have an ACTUAL (really cool) game, hot and running, uploaded to Google Play store or the IOS counterpart.
There's literally NO way for you to not create games right now...
It doesn't have all the features, but you can still make a playable, functioning and entertaining games with JUST the free options.
Second of all, if you're serious about your passion - you'll make your money back.
With Clickerbuilder, you can easily make 2-4 GOOD games in the first month only working on it after hours.
Upload them everywhere, send them to your friends.
Downloads = players = ads views = money
It's the biggest change that can happen in life of every upcoming game developer.
But yeah, if for any reason you no longer want it or need it, you can just cancel...
Just click the button below, pick the plan and get to game creation!
I recommend the Elite plan, at least for the first month, cause you'll get the full, step-by-step "How to make your first game" Challenge as a bonus.
You can always downgrade next months to Pro or Basic if needed.
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